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@@ -100,7 +100,7 @@ namespace IngameReveries
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}
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_reveriesBundle = AssetBundle.GetAllLoadedAssetBundles()
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.FirstOrDefault(b => b.name == "logosteal" || b.mainAsset != null);
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.FirstOrDefault(b => b.name == "bundle" || b.mainAsset != null);
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if (_reveriesBundle == null)
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{
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@@ -1,3 +1,4 @@
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[h1]Hello World![/h1]
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This description will be shown on the mod manager, and be uploaded to Steam Workshop.
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Note some tags like tables, links and images are not supported in the in-game mod manager and will be either omitted / shown as plain-text.
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[h1]Ingame Reveries[/h1]
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Displays the daily reveries from the title screen in the ingame pause menu.
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[h2]Note[/h2]
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Current progress won't be displayed until you go back to the title screen and save the game.
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Before Width: | Height: | Size: 7.8 KiB After Width: | Height: | Size: 31 KiB |
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Before Width: | Height: | Size: 27 KiB After Width: | Height: | Size: 269 KiB |
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