fix: asset loader breaks when reloading mod
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@@ -100,7 +100,7 @@ namespace IngameReveries
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}
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}
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_reveriesBundle = AssetBundle.GetAllLoadedAssetBundles()
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_reveriesBundle = AssetBundle.GetAllLoadedAssetBundles()
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.FirstOrDefault(b => b.name == "logosteal" || b.mainAsset != null);
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.FirstOrDefault(b => b.name == "bundle" || b.mainAsset != null);
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if (_reveriesBundle == null)
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if (_reveriesBundle == null)
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{
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{
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