feat: prefab loader
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@@ -219,6 +219,10 @@
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<HintPath>$(GameManagedDir)\Unity.VisualEffectGraph.Runtime.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.AssetBundleModule">
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<HintPath>$(GameManagedDir)\UnityEngine.AssetBundleModule.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>$(GameManagedDir)\UnityEngine.CoreModule.dll</HintPath>
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<Private>False</Private>
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@@ -277,7 +281,11 @@
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Folder Include="src\" />
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</ItemGroup>
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<Target Name="PostBuild" AfterTargets="PostBuildEvent">
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<Exec Command="echo "Copy build to game folder"
mkdir -p "$(GameModsDir)"
cp -r "$(ProjectDir)about" "$(GameModsDir)"
cp -r "$(ProjectDir)bin" "$(GameModsDir)"" />
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<Exec Command="echo "Copy build to game folder"
mkdir -p "$(GameModsDir)"
cp -r "$(ProjectDir)about" "$(GameModsDir)"
cp -r "$(ProjectDir)bin" "$(GameModsDir)"
cp -r "$(ProjectDir)assets" "$(GameModsDir)"" />
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</Target>
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</Project>
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