From 2820d0860b5bc61dc8f28fb75dc66fab317a1a22 Mon Sep 17 00:00:00 2001 From: davud Date: Sun, 23 Aug 2026 23:03:25 +0200 Subject: [PATCH] fix: first reverie not clickable moved reveries window down because i don't want to search for a gameobject that blocks the reveries window at that specific point. --- IngameReveries/IngameReveries.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/IngameReveries/IngameReveries.cs b/IngameReveries/IngameReveries.cs index f6f8d5c..f8d5f31 100644 --- a/IngameReveries/IngameReveries.cs +++ b/IngameReveries/IngameReveries.cs @@ -20,7 +20,7 @@ namespace IngameReveries private void Awake() { // Metadata of your mod is stored in this.about - Debug.Log("Hallo! I'm loaded! " + mod.metadata.id); + Debug.Log("Hello! I'm loaded! " + mod.metadata.id); // If you need to patch with Harmony, you can use this.harmony to access the Harmony instance for your mod. // It will be created with your mod's id automatically, the first time you access the property. @@ -83,7 +83,7 @@ namespace IngameReveries rect.anchorMin = new Vector2(0f, 1f); rect.anchorMax = new Vector2(0f, 1f); rect.pivot = new Vector2(0f, 1f); - rect.anchoredPosition = new Vector2(+70f, -70f); + rect.anchoredPosition = new Vector2(+70f, -400f); FixFonts(); }